Road 2
10%- Method
- Walking in tall grass or a cave
- Level Range
- Lv. 2
- Conditions
- Any

They use their large ears to dig burrows. They will dig the whole night through.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Bunnelby's normal typing gives it 1 weakness but strong offensive coverage against no types
0.4 m
5.0 kg
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Restores HP upon eating a Berry, in addition to the Berry's effect.
Doubles Attack in battle.
3,825
Hatch Counter: 15
255
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x^3No wild held item data available.

Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Tutor Moves
Ultra Sun Ultra Moon
Can only be used after all of the user’s other moves have been used.
Learned at Lv. 30
Sword Shield
User receives 1/4 the damage it inflicts in recoil.
Learned at Lv. 47
X Y
Power doubles if user is burned, paralyzed, or poisoned.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 49
X Y
Inflicts regular damage and can hit Dig users.
Learned at Lv. 38
X Y
User bounces high into the air, dodging all attacks, and hits next turn.
Learned at Lv. 33
X Y
User digs underground, dodging all attacks, and hits next turn.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 38
X Y
User bounces high into the air, dodging all attacks, and hits next turn.
Egg Moves
X Y
Raises user’s Defense by one stage.
TM/TR Moves
X Y
Inflicts regular damage with no additional effect.