Bridge Field
100%- Method
- Special overworld spawn in a fixed location.
- Level Range
- Lv. 42
- Conditions
- During normal weather, Before entering the Hall of Fame

Strong Arm Pokémon
This immensely dangerous Pokémon possesses overwhelming physical strength. Its habitat is generally off-limits.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #760 |
| Galar | #95 |
| Original Akala | #97 |
| Original Alola | #170 |
| Original Poni | #64 |
| Updated Akala | #107 |
| Updated Alola | #206 |
| Updated Poni | #77 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Bewear's Normal / Fighting typing gives it 4 weaknesses but strong offensive coverage against normal, rock, steel, ice, dark types
Bewear's 500 base stat total marks it as a slow bruiser that trades speed for raw hitting power. Attack (125) carries most matchups, but a low Special Attack stat of 55 means careful positioning matters.
Its Normal, Fighting typing leaves Bewear with 4 weaknesses against 3 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 5 types for super-effective damage.
A catch rate of 70 puts Bewear in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Attack +2 EVs, which is worth remembering when EV-training your own team.
2.1 m
135.0 kg
Damage from contact moves is halved. Damage from Fire moves is doubled.
Prevents the Pokémon from using its held item in battle.
Prevents opposing Pokémon from eating held Berries.
3,825
Hatch Counter: 15
70
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Bewear is a dual-type Normal, Fighting Pokémon.
Bewear takes 2× damage from Fighting, Flying, Psychic, Fairy type moves. It is immune to Ghost type moves.
Bewear is the final form of the Stufful → Bewear evolution line.
Bewear has a base stat total of 500: HP 120, Attack 125, Defense 80, Sp. Atk 55, Sp. Def 60, Speed 60. Its highest stat is Attack (125).
| English | Bewear |
| Japanese | キテルグマ |
| Japanese (Kanji) | キテルグマ |
| Roomaji | Kiteruguma |
| Korean | 이븐곰 |
| French | Chelours |
| German | Kosturso |
| Spanish | Bewear |
| Italian | Bewear |
| Chinese (Traditional) | 穿著熊 |
| Chinese (Simplified) | 穿着熊 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 56
Ultra Sun Ultra Moon
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 62
Ultra Sun Ultra Moon
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Learned at Lv. 43
Ultra Sun Ultra Moon
Hits every turn for 2-3 turns, then confuses the user.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Ultra Sun Ultra Moon
Never misses.
Learned at Lv. 23
Ultra Sun Ultra Moon
Power is doubled if the target has already moved this turn.
Tutor Moves
Ultra Sun Ultra Moon
Hits twice in one turn.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Ultra Sun Ultra Moon
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Learned at Lv. 49
Ultra Sun Ultra Moon
Sets the user’s and targets’s HP to the average of their current HP.
Learned at Lv. 30
Ultra Sun Ultra Moon
User receives 1/4 the damage it inflicts in recoil.
Bewear can have the Fluffy, Klutz abilities. Its hidden ability is Unnerve.