Burn Up
Train
Champions
Removes the user’s Fire type after inflicting damage.

Fire Warrior Pokémon
Armarouge evolved through the use of a set of armor that belonged to a distinguished warrior. This Pokémon is incredibly loyal.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #936 |
| Champions | #936 |
| Hyperspace | #98 |
| Paldea | #166 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.


Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Armarouge's Fire / Psychic typing gives it 5 weaknesses but strong offensive coverage against bug, steel, grass, ice, fighting, poison types
With a base stat total of 525, Armarouge plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Special Attack at 125, while Attack (60) is the clear soft spot — build sets that protect that weakness.
Its Fire, Psychic typing leaves Armarouge with 5 weaknesses against 7 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 6 types for super-effective damage.
A low catch rate of 25 makes Armarouge a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Special Attack +2 EVs, which is worth remembering when EV-training your own team.
1.5 m
85.0 kg
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
8,925
Hatch Counter: 35
25
Higher values mean easier to catch
20
Initial friendship level
Slow
Experience points needed to level up
Armarouge is a dual-type Fire, Psychic Pokémon.
Armarouge takes 2× damage from Ground, Rock, Ghost, Water, Dark type moves.
Armarouge is the final form of the Charcadet → Armarouge evolution line.
Armarouge has a base stat total of 525: HP 85, Attack 60, Defense 100, Sp. Atk 125, Sp. Def 80, Speed 75. Its highest stat is Sp. Atk (125).
| English | Armarouge |
| Japanese | グレンアルマ |
| Japanese (Kanji) | グレンアルマ |
| Roomaji | Gurenarma |
| Korean | 카디나르마 |
| French | Carmadura |
| German | Crimanzo |
| Spanish | Armarouge |
| Italian | Armarouge |
| Chinese (Traditional) | 紅蓮鎧騎 |
| Chinese (Simplified) | 红莲铠骑 |


Armarouge evolved through the use of a set of armor that belonged to a distinguished warrior. This Pokémon is incredibly loyal.
This Pokémon clads itself in armor that has been fortified by psychic and fire energy, and it shoots blazing fireballs.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Train
Champions
Removes the user’s Fire type after inflicting damage.
Learned at Lv. 62
Scarlet Violet
Learned at Lv. 48
Scarlet Violet
Has a chance to burn the target.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Scarlet Violet
Inflicts regular damage with no additional effect.
TM/TR Moves
Scarlet Violet
Has a chance to make the target flinch.
TM/TR Moves
Scarlet Violet
Never misses.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 48
Scarlet Violet
Has a chance to burn the target.
Learned at Lv. 32
Scarlet Violet
Has a chance to burn the target.
TM/TR Moves
Scarlet Violet
Confuses the target.
Learned at Lv. 37
Scarlet Violet
Raises the user’s Special Attack and Special Defense by one stage.
Armarouge can have the Flash Fire ability. Its hidden ability is Weak Armor.