Burn Up
Train
Champions
Removes the user’s Fire type after inflicting damage.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #59 |
| Champions | #59 |
| Galar | #71 |
| Hisui | #151 |
| Kanto | #59 |
| Kitakami | #79 |
| Letsgo Kanto | #59 |
| Original Alola | #53 |
| Original Johto | #128 |
| Original Melemele | #53 |
| Paldea | #214 |
| Updated Alola | #65 |
| Updated Johto | #130 |
| Updated Melemele | #65 |
| Updated Unova | #52 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Arcanine's Fire / Rock typing gives it 4 weaknesses but strong offensive coverage against bug, steel, grass, ice, flying, fire types
With a base stat total of 555, Arcanine plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Attack at 115, while Defense (80) is the clear soft spot — build sets that protect that weakness.
Its Fire, Rock typing leaves Arcanine with 4 weaknesses against 7 resistances. Watch out for Ground, Water moves in particular — they land for 4× damage. On offense, its STAB moves threaten 6 types for super-effective damage.
A catch rate of 75 puts Arcanine in the moderate range — a few Great Balls usually get the job done. It levels on the Slow experience curve. Defeating it grants Attack +2 EVs, which is worth remembering when EV-training your own team.
2.0 m
168.0 kg
Lowers opponents' Attack one stage upon entering battle.
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Protects against recoil damage.
5,100
Hatch Counter: 20
75
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
Arcanine is a dual-type Fire, Rock Pokémon.
Arcanine takes 4× damage from Ground, Water type moves and takes 2× damage from Fighting, Rock type moves.
Arcanine is the final form of the Growlithe → Arcanine evolution line.
Arcanine has a base stat total of 555: HP 95, Attack 115, Defense 80, Sp. Atk 95, Sp. Def 80, Speed 90. Its highest stat is Attack (115).
| English | Arcanine |
| Japanese | ウインディ |
| Japanese (Kanji) | ウインディ |
| Roomaji | Windie |
| Korean | 윈디 |
| French | Arcanin |
| German | Arkani |
| Spanish | Arcanine |
| Italian | Arcanine |
| Chinese (Traditional) | 風速狗 |
| Chinese (Simplified) | 风速狗 |




High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Train
Champions
Removes the user’s Fire type after inflicting damage.
Learned at Lv. 47
Legends Arceus
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Learned at Lv. 64
Scarlet Violet
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Scarlet Violet
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Learned at Lv. 37
Legends Arceus
User receives 1/3 the damage inflicted in recoil.
Tutor Moves
Legends Arceus
Has a chance to lower the target’s Defense by one stage.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 47
Legends Arceus
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Learned at Lv. 15
Legends Arceus
Has a chance to burn the target and a chance to make the target flinch.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 9
Legends Arceus
Has a chance to make the target flinch.
Arcanine can have the Intimidate, Flash Fire abilities. Its hidden ability is Rock Head.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.