Dragonspiral Tower 7f
100%- Method
- Static encounter, only one chance
- Level Range
- Lv. 50
- Conditions
- Any

Deep Black Pokémon
Concealing itself in lightning clouds, it flies throughout the Unova region. It creates electricity in its tail.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #644 |
| Conquest Gallery | #198 |
| Original Unova | #150 |
| Updated Unova | #296 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Zekrom's Dragon / Electric typing gives it 4 weaknesses but strong offensive coverage against dragon, flying, water types
Zekrom totals 680 across its base stats, profiling as a high-end Pokémon with strong numbers across the board. Lean on its Attack (150) when planning sets, and cover for its weaker Speed (90).
Its Dragon, Electric typing leaves Zekrom with 4 weaknesses against 6 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 3 types for super-effective damage.
A low catch rate of 3 makes Zekrom a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Attack +3 EVs, which is worth remembering when EV-training your own team.
2.9 m
345.0 kg
Bypasses targets' abilities if they could hinder or prevent moves.
Genderless
30,600
Hatch Counter: 120
3
Higher values mean easier to catch
0
Initial friendship level
Slow
Experience points needed to level up
Zekrom is a dual-type Dragon, Electric Pokémon.
Zekrom takes 2× damage from Ground, Ice, Dragon, Fairy type moves.
Zekrom does not evolve.
Zekrom has a base stat total of 680: HP 100, Attack 150, Defense 120, Sp. Atk 120, Sp. Def 100, Speed 90. Its highest stat is Attack (150).
| English | Zekrom |
| Japanese | ゼクロム |
| Japanese (Kanji) | ゼクロム |
| Roomaji | Zekrom |
| Korean | 제크로무 |
| French | Zekrom |
| German | Zekrom |
| Spanish | Zekrom |
| Italian | Zekrom |
| Chinese (Traditional) | 捷克羅姆 |
| Chinese (Simplified) | 捷克罗姆 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 100
X Y
Has a chance to paralyze the target.
Learned at Lv. 85
X Y
Hits every turn for 2-3 turns, then confuses the user.
Learned at Lv. 78
X Y
Has a chance to paralyze the target.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 92
X Y
Inflicts regular damage with no additional effect.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
TM/TR Moves
Sword Shield
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 78
X Y
Has a chance to paralyze the target.
Learned at Lv. 100
X Y
Has a chance to paralyze the target.
Learned at Lv. 64
Ultra Sun Ultra Moon
Lowers the target’s Attack and Special Attack by one stage.
Zekrom can have the Teravolt ability.