Hydro Pump
Learned at Lv. 60
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.

Dragon Pokémon
Capable of swim ming backwards by rapidly flapping its wing-like pectoral fins and stout tail.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #117 |
| Blueberry | #53 |
| Hoenn | #185 |
| Isle Of Armor | #199 |
| Kalos Coastal | #40 |
| Kanto | #117 |
| Letsgo Kanto | #117 |
| Original Johto | #187 |
| Updated Hoenn | #194 |
| Updated Johto | #191 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Ruby, Sapphire, Emerald, Diamond
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Seadra's Water typing gives it 2 weaknesses but strong offensive coverage against ground, rock, fire types
With a base stat total of 440, Seadra plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Defense at 95, while Special Defense (45) is the clear soft spot — build sets that protect that weakness.
Defensively, the Water combination gives Seadra 4 resistances and 2 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 3 types with super-effective STAB coverage.
A catch rate of 75 puts Seadra in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Defense +1, Special Attack +1 EVs, which is worth remembering when EV-training your own team.
1.2 m
25.0 kg
Has a 30% chance of poisoning attacking Pokémon on contact.
Strengthens critical hits to inflict 3× damage rather than 2×.
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
5,100
Hatch Counter: 20
75
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Seadra is a Water type Pokémon.
Seadra takes 2× damage from Grass, Electric type moves.
Seadra evolves into Kingdra by trading. Full evolution line: Horsea → Seadra → Kingdra.
Seadra has a base stat total of 440: HP 55, Attack 65, Defense 95, Sp. Atk 95, Sp. Def 45, Speed 85. Its highest stat is Defense (95).
| English | Seadra |
| Japanese | シードラ |
| Japanese (Kanji) | シードラ |
| Roomaji | Seadra |
| Korean | 시드라 |
| French | Hypocéan |
| German | Seemon |
| Spanish | Seadra |
| Italian | Seadra |
| Chinese (Traditional) | 海刺龍 |
| Chinese (Simplified) | 海刺龙 |




High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 60
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Learned at Lv. 31
Ultra Sun Ultra Moon
Has double power against Pokémon that have less than half their max HP remaining.
Learned at Lv. 37
Scarlet Violet
Has a chance to confuse the target.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Yellow
Has a chance to freeze the target.
Learned at Lv. 57
X Y
Inflicts regular damage with no additional effect.
TM/TR Moves
Sword Shield
User bounces high into the air, dodging all attacks, and hits next turn.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 37
Scarlet Violet
Has a chance to confuse the target.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Tutor Moves
Ultra Sun Ultra Moon
Has a chance to confuse the target.
TM/TR Moves
Yellow
Has a chance to freeze the target.
Seadra can have the Poison Point, Sniper abilities. Its hidden ability is Damp.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.