Loop Lagoon
100%- Method
- Special overworld spawn in a fixed location.
- Level Range
- Lv. 22
- Conditions
- During rainy weather, Before entering the Hall of Fame

Sea Urchin Pokémon
It feeds on seaweed, using its teeth to scrape it off rocks. Electric current flows from the tips of its spines.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #871 |
| Crown Tundra | #158 |
| Galar | #353 |
| Isle Of Armor | #126 |
| Paldea | #321 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Pincurchin's Electric typing gives it 1 weakness but strong offensive coverage against flying, water types
Pincurchin's 435 base stat total marks it as a balanced Pokémon with a flexible stat spread. Attack (101) carries most matchups, but a low Speed stat of 15 means careful positioning matters.
Defensively, the Electric combination gives Pincurchin 3 resistances and 1 weakness to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 2 types with super-effective STAB coverage.
A catch rate of 75 puts Pincurchin in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Attack +2 EVs, which is worth remembering when EV-training your own team.
0.3 m
1.0 kg
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
When this Pokémon enters battle, it changes the terrain to Electric Terrain.
5,100
Hatch Counter: 20
75
Higher values mean easier to catch
50
Initial friendship level
Medium Fast
Experience points needed to level up
Pincurchin is a Electric type Pokémon.
Pincurchin takes 2× damage from Ground type moves.
Pincurchin does not evolve.
Pincurchin has a base stat total of 435: HP 48, Attack 101, Defense 95, Sp. Atk 91, Sp. Def 85, Speed 15. Its highest stat is Attack (101).
| English | Pincurchin |
| Japanese | バチンウニ |
| Japanese (Kanji) | バチンウニ |
| Roomaji | Bachinuni |
| Korean | 찌르성게 |
| French | Wattapik |
| German | Britzigel |
| Spanish | Pincurchin |
| Italian | Pincurchin |
| Chinese (Traditional) | 啪嚓海膽 |
| Chinese (Simplified) | 啪嚓海胆 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 60
Sword Shield
Has a chance to paralyze the target.
Learned at Lv. 50
Sword Shield
Has a chance to make the target flinch.
Tutor Moves
Sword Shield
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 45
Sword Shield
Has a chance to poison the target.
Egg Moves
Sword Shield
Only works if the target is about to use a damaging move.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 45
Sword Shield
Has a chance to poison the target.
Learned at Lv. 60
Sword Shield
Has a chance to paralyze the target.
TM/TR Moves
Sword Shield
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Pincurchin can have the Lightning Rod ability. Its hidden ability is Electric Surge.