Tapu Village
100%- Method
- Npc Trade
- Level Range
- Lv. 33
- Conditions
- Any

Stump Pokémon
These Pokémon are created when spirits possess rotten tree stumps. They prefer to live in abandoned forests.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #708 |
| Crown Tundra | #33 |
| Galar | #338 |
| Kalos Mountain | #61 |
| Kitakami | #68 |
| Lumiose City | #182 |
| Original Akala | #123 |
| Original Alola | #196 |
| Updated Akala | #151 |
| Updated Alola | #250 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Phantump's Ghost / Grass typing gives it 5 weaknesses but strong offensive coverage against ghost, psychic, ground, rock, water types
With a base stat total of 309, Phantump plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Attack at 70, while Speed (38) is the clear soft spot — build sets that protect that weakness.
Its Ghost, Grass typing leaves Phantump with 5 weaknesses against 4 resistances and 2 full immunities. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 5 types for super-effective damage.
A catch rate of 120 puts Phantump in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Attack +1 EVs, which is worth remembering when EV-training your own team.
0.4 m
7.0 kg
Cures any major status ailment upon switching out.
Reveals an opponent's held item upon entering battle.
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
5,100
Hatch Counter: 20
120
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Phantump is a dual-type Ghost, Grass Pokémon.
Phantump takes 2× damage from Flying, Ghost, Fire, Ice, Dark type moves. It is immune to Normal, Fighting type moves.
Phantump evolves into Trevenant by trading. Full evolution line: Phantump → Trevenant.
Phantump has a base stat total of 309: HP 43, Attack 70, Defense 48, Sp. Atk 50, Sp. Def 60, Speed 38. Its highest stat is Attack (70).




| English | Phantump |
| Japanese | ボクレー |
| Japanese (Kanji) | ボクレー |
| Roomaji | Bokurei |
| Korean | 나목령 |
| French | Brocélôme |
| German | Paragoni |
| Spanish | Phantump |
| Italian | Phantump |
| Chinese (Traditional) | 小木靈 |
| Chinese (Simplified) | 小木灵 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 49
X Y
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 45
X Y
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Learned at Lv. 54
X Y
Drains half the damage inflicted to heal the user.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
X Y
Has a chance to lower the target’s Speed by one stage.
TM/TR Moves
X Y
Inflicts regular damage with no additional effect.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 40
Sword Shield
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Egg Moves
Sword Shield
Disables the target’s last used move for 1-8 turns.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
X Y
Inflicts regular damage with no additional effect.
Phantump can have the Natural Cure, Frisk abilities. Its hidden ability is Harvest.