Stony Wilderness (Area 3)
50%- Method
- Walking in the overworld
- Level Range
- Lv. 28-30
- Conditions
- During intense sun, Before entering the Hall of Fame

Cactus Pokémon
It uses an up-tempo song and dance to drive away the bird Pokémon that prey on its flower seeds.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #556 |
| Galar | #296 |
| Original Unova | #62 |
| Updated Unova | #119 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Black, White, Black 2, White 2
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Maractus's Grass typing gives it 5 weaknesses but strong offensive coverage against ground, rock, water types
Maractus's 461 base stat total marks it as a slow bruiser that trades speed for raw hitting power. Special Attack (106) carries most matchups, but a low Speed stat of 60 means careful positioning matters.
Its Grass typing leaves Maractus with 5 weaknesses against 4 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 3 types for super-effective damage.
With a catch rate of 255, Maractus is comparatively easy to catch in the wild. It levels on the Medium experience curve. Defeating it grants Special Attack +2 EVs, which is worth remembering when EV-training your own team.
1.0 m
28.0 kg
Absorbs Water moves, healing for 1/4 max HP.
Doubles Speed during strong sunlight.
Redirects single-target Water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.
5,100
Hatch Counter: 20
255
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Maractus is a Grass type Pokémon.
Maractus takes 2× damage from Flying, Poison, Bug, Fire, Ice type moves.
Maractus does not evolve.
Maractus has a base stat total of 461: HP 75, Attack 86, Defense 67, Sp. Atk 106, Sp. Def 67, Speed 60. Its highest stat is Sp. Atk (106).
| English | Maractus |
| Japanese | マラカッチ |
| Japanese (Kanji) | マラカッチ |
| Roomaji | Maracacchi |
| Korean | 마라카치 |
| French | Maracachi |
| German | Maracamba |
| Spanish | Maractus |
| Italian | Maractus |
| Chinese (Traditional) | 沙鈴仙人掌 |
| Chinese (Simplified) | 沙铃仙人掌 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 56
Sword Shield
Hits every turn for 2-3 turns, then confuses the user.
Learned at Lv. 50
X Y
Requires a turn to charge before attacking.
Egg Moves
X Y
User receives 1/3 the damage inflicted in recoil.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
User bounces high into the air, dodging all attacks, and hits next turn.
TM/TR Moves
Sword Shield
Power is doubled if the target has already received damage this turn.
TM/TR Moves
X Y
Never misses.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Egg Moves
X Y
Puts the target to sleep.
TM/TR Moves
Sword Shield
User bounces high into the air, dodging all attacks, and hits next turn.
Learned at Lv. 52
Sword Shield
Raises one of a friendly Pokémon’s stats at random by two stages.
Maractus can have the Water Absorb, Chlorophyll abilities. Its hidden ability is Storm Drain.