Stone Edge
Learned at Lv. 84
Scarlet Violet
Has an increased chance for a critical hit.

Paradox Pokémon
It has some similarities to a Pokémon introduced in a dubious magazine as a Tyranitar from one billion years into the future.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #995 |
| Paldea | #387 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Iron Thorns's Rock / Electric typing gives it 4 weaknesses but strong offensive coverage against flying, bug, fire, ice, water types
Iron Thorns totals 570 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Attack (134) when planning sets, and cover for its weaker Special Attack (70).
Defensively, the Rock, Electric combination gives Iron Thorns 5 resistances and 4 weaknesses to plan around. Watch out for Ground moves in particular — they land for 4× damage. Offensively it pressures 5 types with super-effective STAB coverage.
A low catch rate of 30 makes Iron Thorns a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Attack +3 EVs, which is worth remembering when EV-training your own team.
View all Iron Thorns trading cards and their competitive usage.
View Iron Thorns TCG Cards →1.6 m
303.0 kg
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Genderless
12,750
Hatch Counter: 50
30
Higher values mean easier to catch
0
Initial friendship level
Slow
Experience points needed to level up
Iron Thorns is a dual-type Rock, Electric Pokémon.
Iron Thorns takes 4× damage from Ground type moves and takes 2× damage from Fighting, Water, Grass type moves.
Iron Thorns does not evolve.
Iron Thorns has a base stat total of 570: HP 100, Attack 134, Defense 110, Sp. Atk 70, Sp. Def 84, Speed 72. Its highest stat is Attack (134).
| English | Iron Thorns |
| Japanese | テツノイバラ |
| Japanese (Kanji) | テツノイバラ |
| Roomaji | Tetsunoibara |
| Korean | 무쇠가시 |
| French | Épine-de-Fer |
| German | Eisendorn |
| Spanish | Ferropúas |
| Italian | Spineferree |
| Chinese (Traditional) | 鐵荊棘 |
| Chinese (Simplified) | 铁荆棘 |


It has some similarities to a Pokémon introduced in a dubious magazine as a Tyranitar from one billion years into the future.
Some of its notable features match those of an object named within a certain expedition journal as Iron Thorns.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 84
Scarlet Violet
Has an increased chance for a critical hit.
Learned at Lv. 56
Scarlet Violet
User receives 1/4 the damage it inflicts in recoil.
Learned at Lv. 42
Scarlet Violet
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 91
Scarlet Violet
User foregoes its next turn to recharge.
TM/TR Moves
Scarlet Violet
Has a chance to freeze the target.
Learned at Lv. 70
Scarlet Violet
Inflicts regular damage and can hit Dig users.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
TM/TR Moves
Scarlet Violet
Has a chance to freeze the target.
Learned at Lv. 28
Scarlet Violet
Has a chance to make the target flinch.
Learned at Lv. 77
Scarlet Violet
Causes damage when opposing Pokémon switch in.
Iron Thorns can have the Quark Drive ability.