High Jump Kick
Egg Moves
Scarlet Violet
If the user misses, it takes half the damage it would have inflicted in recoil.

Handstand Pokémon
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #237 |
| Blueberry | #95 |
| Galar | #110 |
| Original Johto | #146 |
| Updated Johto | #148 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Colosseum
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Hitmontop's Fighting typing gives it 3 weaknesses but strong offensive coverage against normal, rock, steel, ice, dark types
With a base stat total of 455, Hitmontop plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Special Defense at 110, while Special Attack (35) is the clear soft spot — build sets that protect that weakness.
Defensively, the Fighting combination gives Hitmontop 3 resistances and 3 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 5 types with super-effective STAB coverage.
A low catch rate of 45 makes Hitmontop a genuinely tough catch; bring strong balls and status moves. It levels on the Medium experience curve. Defeating it grants Special Defense +2 EVs, which is worth remembering when EV-training your own team.
1.4 m
48.0 kg
Lowers opponents' Attack one stage upon entering battle.
Strengthens moves of 60 base power or less to 1.5× their power.
Raises Speed one stage upon flinching.
6,375
Hatch Counter: 25
45
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Hitmontop is a Fighting type Pokémon.
Hitmontop takes 2× damage from Flying, Psychic, Fairy type moves.
Hitmontop is the final form of the Tyrogue → Hitmonlee evolution line.
Hitmontop has a base stat total of 455: HP 50, Attack 95, Defense 95, Sp. Atk 35, Sp. Def 110, Speed 70. Its highest stat is Sp. Def (110).
| English | Hitmontop |
| Japanese | カポエラー |
| Japanese (Kanji) | カポエラー |
| Roomaji | Kapoerer |
| Korean | 카포에라 |
| French | Kapoera |
| German | Kapoera |
| Spanish | Hitmontop |
| Italian | Hitmontop |
| Chinese (Traditional) | 戰舞郎 |
| Chinese (Simplified) | 战舞郎 |













High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Egg Moves
Scarlet Violet
If the user misses, it takes half the damage it would have inflicted in recoil.
Learned at Lv. 55
X Y
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM/TR Moves
Xd
Destroys Reflect and Light Screen.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Tutor Moves
Ultra Sun Ultra Moon
Takes the target’s item.
TM/TR Moves
X Y
Never misses.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Learned at Lv. 51
Black White
Prevents any moves from hitting the user this turn.
TM/TR Moves
Scarlet Violet
Allows the trainer to switch out the user and pass effects along to its replacement.
Hitmontop can have the Intimidate, Technician abilities. Its hidden ability is Steadfast.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.