Flare Blitz
Learned at Lv. 61
Ultra Sun Ultra Moon
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.

Anteater Pokémon
It breathes through a hole in its tail while it burns with an internal fire. Durant is its prey.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #631 |
| Crown Tundra | #102 |
| Galar | #317 |
| Kalos Mountain | #105 |
| Original Unova | #137 |
| Updated Unova | #193 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Black 2, White 2
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Heatmor's Fire typing gives it 3 weaknesses but strong offensive coverage against bug, steel, grass, ice types
Heatmor's 484 base stat total marks it as a slow bruiser that trades speed for raw hitting power. Special Attack (105) carries most matchups, but a low Speed stat of 65 means careful positioning matters.
Defensively, the Fire combination gives Heatmor 6 resistances and 3 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 4 types with super-effective STAB coverage.
A catch rate of 90 puts Heatmor in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Special Attack +2 EVs, which is worth remembering when EV-training your own team.
1.4 m
58.0 kg
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Prevents stats from being lowered by other Pokémon.
5,100
Hatch Counter: 20
90
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Heatmor is a Fire type Pokémon.
Heatmor takes 2× damage from Ground, Rock, Water type moves.
Heatmor does not evolve.
Heatmor has a base stat total of 484: HP 85, Attack 97, Defense 66, Sp. Atk 105, Sp. Def 66, Speed 65. Its highest stat is Sp. Atk (105).
Heatmor can have the Gluttony, Flash Fire abilities. Its hidden ability is White Smoke.
| English | Heatmor |
| Japanese | クイタラン |
| Japanese (Kanji) | クイタラン |
| Roomaji | Kuitaran |
| Korean | 앤티골 |
| French | Aflamanoir |
| German | Furnifraß |
| Spanish | Heatmor |
| Italian | Heatmor |
| Chinese (Traditional) | 熔蟻獸 |
| Chinese (Simplified) | 熔蚁兽 |





High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 61
Ultra Sun Ultra Moon
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Learned at Lv. 66
Ultra Sun Ultra Moon
Has a chance to burn the target.
Learned at Lv. 51
Black White
Has a chance to burn the target.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Ultra Sun Ultra Moon
If the user takes damage before attacking, the attack is canceled.
Egg Moves
X Y
Can only be used after the user has eaten a berry.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 61
Ultra Sun Ultra Moon
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Learned at Lv. 51
Black White
Has a chance to burn the target.
Learned at Lv. 50
Sword Shield
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.