Lake Valor Cavern
100%- Method
- Static encounter, only one chance
- Level Range
- Lv. 50
- Conditions
- Any

Willpower Pokémon
It is thought that Uxie, Mesprit, and Azelf all came from the same egg.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #482 |
| Extended Sinnoh | #148 |
| Hisui | #227 |
| Original Sinnoh | #148 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Azelf's Psychic typing gives it 3 weaknesses but strong offensive coverage against fighting, poison types
Azelf totals 580 across its base stats, profiling as a fast attacker that leans on outspeeding threats and hitting hard. Lean on its Attack (125) when planning sets, and cover for its weaker Defense (70).
Its Psychic typing leaves Azelf with 3 weaknesses against 2 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 2 types for super-effective damage.
A low catch rate of 3 makes Azelf a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Attack +2, Special Attack +1 EVs, which is worth remembering when EV-training your own team.
0.3 m
0.3 kg
Evades Ground moves.
Genderless
20,400
Hatch Counter: 80
3
Higher values mean easier to catch
140
Initial friendship level
Slow
Experience points needed to level up
Azelf is a Psychic type Pokémon.
Azelf takes 2× damage from Bug, Ghost, Dark type moves.
Azelf does not evolve.
Azelf has a base stat total of 580: HP 75, Attack 125, Defense 70, Sp. Atk 125, Sp. Def 70, Speed 115. Its highest stat is Attack (125).
Azelf can have the Levitate ability.
| English | Azelf |
| Japanese | アグノム |
| Japanese (Kanji) | アグノム |
| Roomaji | Agnome |
| Korean | 아그놈 |
| French | Créfadet |
| German | Tobutz |
| Spanish | Azelf |
| Italian | Azelf |
| Chinese (Traditional) | 亞克諾姆 |
| Chinese (Simplified) | 亚克诺姆 |












Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 63
Sword Shield
Hits the target two turns later.
Learned at Lv. 49
Sword Shield
Has a chance to lower the target’s Special Defense by one stage.
Learned at Lv. 51
Platinum
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 77
Sword Shield
User faints.
Learned at Lv. 57
Legends Arceus
User faints.
Learned at Lv. 70
Sword Shield
Can only be used after all of the user’s other moves have been used.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Sword Shield
Allows the trainer to switch out the user and pass effects along to its replacement.
Tutor Moves
Ultra Sun Ultra Moon
Guarantees a critical hit with the user’s next move.
TM/TR Moves
X Y
Raises the user’s Special Attack and Special Defense by one stage.
Learned at Lv. 51
Platinum
Has a chance to make the target flinch.