Ten Carat Hill Farthest Hollow
20%- Method
- Walking in tall grass or a cave
- Level Range
- Lv. 10-13
- Conditions
- Any

Jewel Pokémon
Born from the temperatures and pressures deep underground, it fires beams from the stone in its head.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #703 |
| Crown Tundra | #128 |
| Kalos Coastal | #124 |
| Kitakami | #167 |
| Lumiose City | #131 |
| Original Alola | #101 |
| Original Melemele | #101 |
| Original Poni | #51 |
| Updated Alola | #123 |
| Updated Melemele | #123 |
| Updated Poni | #63 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Carbink's Rock / Fairy typing gives it 4 weaknesses but strong offensive coverage against flying, bug, fire, ice, fighting, dragon, dark types
Carbink's 500 base stat total marks it as a defensive Pokémon that shines at absorbing hits. Defense (150) carries most matchups, but a low HP stat of 50 means careful positioning matters.
Defensively, the Rock, Fairy combination gives Carbink 5 resistances, 1 immunity, and 4 weaknesses to plan around. Watch out for Steel moves in particular — they land for 4× damage. Offensively it pressures 7 types with super-effective STAB coverage.
A catch rate of 60 puts Carbink in the moderate range — a few Great Balls usually get the job done. It levels on the Slow experience curve. Defeating it grants Defense +1, Special Defense +1 EVs, which is worth remembering when EV-training your own team.
0.3 m
5.7 kg
Prevents stats from being lowered by other Pokémon.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Genderless
6,375
Hatch Counter: 25
60
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
Carbink is a dual-type Rock, Fairy Pokémon.
Carbink takes 4× damage from Steel type moves and takes 2× damage from Ground, Water, Grass type moves. It is immune to Dragon type moves.
Carbink does not evolve.
Carbink has a base stat total of 500: HP 50, Attack 50, Defense 150, Sp. Atk 50, Sp. Def 150, Speed 50. Its highest stat is Defense (150).
| English | Carbink |
| Japanese | メレシー |
| Japanese (Kanji) | メレシー |
| Roomaji | Melecie |
| Korean | 멜리시 |
| French | Strassie |
| German | Rocara |
| Spanish | Carbink |
| Italian | Carbink |
| Chinese (Traditional) | 小碎鑽 |
| Chinese (Simplified) | 小碎钻 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 60
Sword Shield
Has an increased chance for a critical hit.
Learned at Lv. 55
Sword Shield
Has a chance to lower the target’s Special Attack by one stage.
Learned at Lv. 46
X Y
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
TM/TR Moves
Sword Shield
Tutor Moves
Ultra Sun Ultra Moon
Takes the target’s item.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 60
X Y
Reduces damage from special attacks by 50% for five turns.
Learned at Lv. 70
X Y
Protects the user’s field from major status ailments and confusion for five turns.
Tutor Moves
Ultra Sun Ultra Moon
Takes the target’s item.
Carbink can have the Clear Body ability. Its hidden ability is Sturdy.