Hall of Origin
100%- Method
- Static encounter
- Level Range
- Lv. 80
- Conditions
- Any

Alpha Pokémon
It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #493 |
| Conquest Gallery | #199 |
| Hisui | #238 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Arceus's normal typing gives it 1 weakness but strong offensive coverage against no types
Arceus's 720 base stat total marks it as a fast attacker that leans on outspeeding threats and hitting hard. HP (120) carries most matchups, but a low HP stat of 120 means careful positioning matters.
Defensively, the Normal combination gives Arceus 0 resistances, 1 immunity, and 1 weakness to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 0 types with super-effective STAB coverage.
A low catch rate of 3 makes Arceus a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants HP +3 EVs, which is worth remembering when EV-training your own team.
3.2 m
320.0 kg
Changes Arceus's type and form to match its held Plate.
Genderless
30,600
Hatch Counter: 120
3
Higher values mean easier to catch
0
Initial friendship level
Slow
Experience points needed to level up
Arceus is a Normal type Pokémon.
Arceus takes 2× damage from Fighting type moves. It is immune to Ghost type moves.
Arceus does not evolve.
Arceus has a base stat total of 720: HP 120, Attack 120, Defense 120, Sp. Atk 120, Sp. Def 120, Speed 120. Its highest stat is HP (120).
| English | Arceus |
| Japanese | アルセウス |
| Japanese (Kanji) | アルセウス |
| Roomaji | Arceus |
| Korean | 아르세우스 |
| French | Arceus |
| German | Arceus |
| Spanish | Arceus |
| Italian | Arceus |
| Chinese (Traditional) | 阿爾宙斯 |
| Chinese (Simplified) | 阿尔宙斯 |












Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 80
X Y
User foregoes its next turn to recharge.
Learned at Lv. 100
X Y
If the user is holding a appropriate plate or drive, the damage inflicted will match it.
Learned at Lv. 40
X Y
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 60
X Y
Hits the target two turns later.
Tutor Moves
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Learned at Lv. 36
Legends Arceus
Has a chance to make the target flinch.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 90
X Y
User and target both faint after three turns.
TM/TR Moves
Scarlet Violet
Raises the user’s Speed by two stages.
Learned at Lv. 50
X Y
Cleanses the user of a burn, paralysis, or poison.
TM/TR Moves
Scarlet Violet
Lowers the target’s Special Defense by two stages.
Arceus can have the Multitype ability.